I need to preserve the image (but just see more or less of it) when my application window resizes. Calling "view.setWindowResizePolicy(View.VIRTUAL_WORLD);" would be exactly what I need, but it is a documented bug that this doesn't work yet. I tried manually calculating a new FOV but couldn't get anything to work properly because I need to individually set vertical and horizontal FOV depending on whether window width or height changes. When I change the FOV, somehow it effects both vertical and horizontal components. I assume it is using some aspect ratio to do this, probably 1.0. Has anyone found a way to resize the view frustum to an arbitrary width and height? -Roy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
