Have you looked into the Node.cloneTree() methods?  This might do what
you want.

Dan Petersen
Java 3D Team
Sun Microsystems

> MIME-Version: 1.0
> Content-Transfer-Encoding: 7bit
> Date: Wed, 16 May 2001 18:15:00 EDT
> From: Leyland Needham <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Copying objects...
> To: [EMAIL PROTECTED]
>
> What is the best way to copy objects for Java3D BranchGroups (I want to copy
> the entire branch group hopefully no referencing)? Normally I would look this
> up myself but I am busy preparing for E3.
>
> BTW I am getting slower performance now, when a fuller view of my scene is
> shown (it seems rather drastic change as well), and when I exported the scene
> out of Max to VRML I used referencing, not copies. Could referencing be the
> cause of the slow down in performance?
>
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