Ehlo PLUG
> 1. spotLifgt does not shine on objects with textures.
> 2. When add in scene spotLight, ambientLight don't shine.
>
> If anyone will help in these questions, shall be very grateful
Hmm do you mean by shine highlights? If yes maybe the specular term
isn't computed on textures this is often the case in many local lightning
systems. I think it's the same case as in native OpenGL lightning. But I
think it would be better if someone from the JAVA3D teams puts more light
on this.
EOF,
J.D.
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