Hi All,

        Thanks to all the guys that help me with the dynamically adding objects to
the scene... got that sorted.... but now...I have this weird mouse
behaviour problem with my scene... here's some background...

I've got a 3D axis drawn, and i'm dynamically plotting a point to show its
movement in 3D space. the x,y,z are read from a device attached to my
serial port, i create a branch for the point, add it, read a new x,y,z
detach the old point create a new branch add it... and so forth.  The
problem is, when i add the new point, If i'm currently rotating the scene
use the mouse behaviours. the newly added point, doesn't rotate. The axis
still do, but no the added point. It appears that the event triggering a
mouse rotation died with the detached branchgroup and the new one doesn't
pick it up???. If i re-click the scene to rotate it, the point and the axis
rotates fine... until i detach it and add another one.

does anyone know a work around this problem, or a way of getting the new
branch to rotate???



cheers,


Q.

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