You'll have to start a new strip. You can secify the length of the
individual strips by using the stripVertexCount parameter.

Corysia Taware schrieb:

> Hi, I'm trying to convert a heightmap into a TriangleStripArray.  I've
> never done this before and I'm assuming that a triangle strip is
> "better" than individual triangles.  But I'm confused about what to do
> when I reach the end of the row.  For example, given a 4x4 array of
> points, I started connecting the dots like this. 1. 3. 5. 7.
>  | /| /| /|
> 2./4./6./8.  .  .  .  .  .  .  .  .But where does point 9 go?

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