Hello,
It happens that I am also looking for a good way to do the same...
I am trying to build the geometry as a PointArray, with no results (for the
moment).
As for the triangles I am not sure this is the good way, as I think that
connecting the points of your lattice with triangles will result in a great
amount of small triangles, most of them being meaningless (better say tiny and
not adequate with the general slope of the terrain at a given location) and
will not describe well the surface. Well I am also looking for people who would
have had a deeeper study of that topic and could give us any advice...
Best regards.
Olivier
| -----Message d'origine-----
| De: Quoc Huynh [SMTP:[EMAIL PROTECTED]]
| Date: vendredi 1 juin 2001 09:50
| À: [EMAIL PROTECTED]
| Objet: [JAVA3D] Elevation Grid
|
| Hi All,
|
| I just wanted to know what is the best approach at drawing an
| elevation grid?
|
| I have a 250x213 matrix contain heights... an (x,y) matrix. with the
| height as the z component. I have no further information.
|
| I'm looking at using the trianglestrip geometry array, however, does
| this
| mean i need to create a trianglestrip array for each row of my grid??...
| this would also mean i will be reproducing some shared points between
| triangle strips???
|
| does anyone know a better approach to this?????
|
|
|
| cheers,
|
|
| Quoc.
|
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