This is not possible in the current version of Java 3D. We are
looking at having a rendering device interface as part of extensibility
in Java 3D 1.4.
Doug Twilleager
Java 3D Team
Sun Microsystems
>Delivered-To: [EMAIL PROTECTED]
>MIME-Version: 1.0
>Subject: [JAVA3D] A very interesting question
>To: [EMAIL PROTECTED]
>
>Hi
>
>A college of mine came up lately with a quite interesting question.
>
>He wonders if it's possible to cut the scenegraph from the OpenGL/DirectX
>render below. As he's developing a RTRT he's not interested in the
>underlying render process itself but rather only about the things above.
>
>Is there a certain point in the API where all the stuff is bundled and
>send down to the native APIs? At the moment I can't think of a single
>point except maybe the Canvas3D.
>
>Any thoughts?
>
>EOF,
> J.D.
>
>--
>Realtime Raytracer in JAVA
>(http://www.antiflash.net/raytrace)
>
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