Hi, I see normal arrays being used in many of the Shape3D examples. Could someone explain how it is applied to the coordinates for the shape? thanks, Don Hermes [EMAIL PROTECTED] =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".