Hello Java3D community,

Could anyone in the J3D team let me know if they think this is possible to
do:
I would like to render a Windows application in an offscreen buffer so that
I can
use it as a texture in my 3D world, the result is obviously clear: I can use
3D
windows in my 3D world and that gives me a spatial desktop instead of this
borrowing 2D 17'' desktop. The only way I seem to be able to achieve this at
the
current time is by using a double headed card, or two graphics card, running
my
3D world application on one monitor, and using the other monitor to place my
Internet Explorer, and then cutting pixels out of the second screen and
using them
as a texture in my first screen. However, I am designing wearable
applications
and it is not that common to have two graphics card on one wearable :)
Therefore
I need to be able in some way to renderer my Internet Explorer in an
offscreen buffer.
I can start IE from Java using a embeddable IE from Microsoft. If I create
an offscreen
surface with Java3D, how can I tell windows to use this surface to render
IE?

thanks for your help

Yohan Baillot

 _______________________________________________________________________

 Yohan BAILLOT
 Electrical and Computer Engineer

 Virtual Reality Laboratory,
 Advanced Information Technology (Code 5580),
 Naval Research Laboratory,
 4555 Overlook Avenue SW,
 Washington, DC  20375-5337
 [EMAIL PROTECTED]
 (202) 404 7801

 Home  : (703) 566 3684
 Cell     : (703) 732 5679
 Fax     : (202) 767 1122
 Web    : www.ait.nrl.navy.mil/people/baillot

_______________________________________________________________________

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