Hi ,

 Can anyone suggest me an approach to make a custom geometry for eg:
 A hollow cylinder or horse shoe like shape.

 Anand W

-----Original Message-----
From: Joachim Diepstraten
[mailto:[EMAIL PROTECTED]]
Sent: Tuesday, June 19, 2001 5:41 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Get Shape3D from Loader


Hi Dominik

> BranchGroup and follows the tree down if it found another BranchGroup or a
> TransformGroup.
> Or is there a better solution?
Well BranchGroup and TransformGroup are both Groups so you don't have to
distinguish them. But having looked at the code yes this should work. I
use a different more dirty approach by just going all through childs and
try to cast them to Group I have an try/catch block arround the cast so
when it's a shape or something different it will automatically trap into
the catch block there I only have to check if it's a shape3d or not. I
know it's dirty coding :)

EOF,
 J.D.

--
Realtime Raytracer in JAVA
(http://www.antiflash.net/raytrace)

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