Ok now I send it all over again hoping the server didn't mess with it
and that it's clean. I forgot to precise that the instruction that throws the exception is :

GraphicsConfiguration gc = SimpleUniverse.getPreferredConfiguration();

Thanks again

______________________________________


Hi all,

The project I'm working on was working properly then I suddenly
got this error while trying to run it as an applet in a jar file.


java.lang.ExceptionInInitializerError:java.security.AccessControlException: access denied(java.lang.RuntimePermission modifyThreadGroup)
at java.security.AccessControlContext.checkPermission(AccessControlContext.java:272)
at java.security.AccessController.checkPermission(AccessController.java:399)
at java.lang.SecurityManager.checkPermission(SecurityManager.java:545)
at sun.applet.AppletSecurity.checkAccess(AppletSecurity.java:139)
at java.lang.ThreadGroup.checkAccess
(ThreadGroup.java:279)
at java.lang.ThreadGroup.getParent(ThreadGroup.java:140)
at javax.media.j3d.MasterControl$23.run(MasterControl.java:3049)
at java.security.AccessController.doPrivileged(Native Method)
at javax.media.j3d.MasterControl.(MasterControl.java:3042)
at javax.media.j3d.VirtualUniverse.(VirtualUniverse.java:206)
at javax.media.j3d.Canvas3D.(Canvas3D.java:2728)
at FlambementFinal.init(FlambementFinal.java:123)
at sun.applet.AppletPanel.run(AppletPanel.java:344)
at java.lang.Thread.run(Thread.java:484)


The file that is part of my project is FlambementFinal.java and I didn't
made any changes in it in a while and it was working fine last week
The HTML file is correctly converted so it's not pluggin related.
I wonder if it could be caused by the use of Starfire instead of hplb
as a 3ds files loader. I still used the latter some time ago and had
no problem save for the poorer rendering. It's driving me insane so if
someone knows anything about it I'd be glad to hear from him/her.

Thanks for having read this all.

Frank


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