Ehlo Jean
> well with the geometry of the star/sun. Make sure the center of the quad (ie
> the rotation point) is lined up w/ the center of the star/sun sphere. That
> way, it should always look like the corona surrounds the sphere.
> Let me know if this works.
It will only look well if the sun is far away and not close by otherwise
you will notice very likely the 2d planar mapping effect. Besides you
don't have an animated corona. Hmm you could to this by a 2d turbulence
function but I think it would consume to much cpu power.
EOF,
J.D.
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