Christian Bartel wrote:
> How can I make those stars be far
> away and still visible? Under Direct3D it seems that stars just dissappear
> when a given distance is reached. Therefor I do only see a few of my 16000
> stars...

There is something called far clipping plane. You do not see objects
behind this. I think that you should put everything into background node
and stay with small coordinates.

Artur

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