Hi All Is it possible to make antialiased Text2d ? I guess that the line and polygon attributes that can be set on the Shape3D( Text2D ) operate on the transparent polygon enclosing the texture. Is that what it is or is it something else ? Thanks Raj _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
