Hi,
I think this might a bug:
the applet failed to be initialized when using the
following code to add a background image to the scene.
TextureLoader loader
=new TextureLoader("background.jpg", this);
ImageComponent2D image=loader.getImage();
the applet seems corrupted when the method getImage()
is called.
the last email I sent has the full version code.
please try it out, I think this is a bug.
Richard,
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