Hi,

I think this might a bug:

the applet failed to be initialized when using the
following code to add a background image to the scene.


TextureLoader loader
         =new TextureLoader("background.jpg", this);

ImageComponent2D image=loader.getImage();


the applet seems corrupted when the method getImage()
is called.

the last email I sent has the full version code.
please try it out, I think this is a bug.

Richard,


__________________________________________________
Do You Yahoo!?
Get personalized email addresses from Yahoo! Mail
http://personal.mail.yahoo.com/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to