You can load VRML into your Java3d and display complex scenes with animation easily with the old VRML-97 Loaders ( late 1999 era ). With mine Web3d's H-Anim Avatars come to life complete with Run / Walk / Jump / Throw " Gestures " & Sensors & I make movies with the JMF ( Java Media Framework ) and can use some of the same files for on-line games ... > Reply-To: Discussion list for Java 3D API ... > Subject: Javadoc of vrml97.jar > ... > I'm currently testing the VrmlLoader > ( provided in vrml97.jar ). > > What is the exact URL where its javadoc is placed ? > > Thanks in advanced !! > Dani > http://archives.java.sun.com/cgi-bin/wa?A2=ind0107 &L=java3d-interest&P=17149 It's here : " VRML-97 Loaders, JavaDocs: com.sun.j3d.loader.vrml97 " ----------------------------------------------------- http://www.web3d.org/TaskGroups/x3d/sun/doc/ " Load VRML into your Java3d Program, make a Movie " --------------------------------, play a game on-line. http://www.frontiernet.net/~imaging/java3d_and_vrml.html http://home.rochester.rr.com/javajava/media/ darts_animation_movie.mov http://www.frontiernet.net/~imaging/shout3d/models/ H-Anim/darts_animation_VRML.wrl " Darts Game On-Line " -- same Avatar as above ! -------------------- Java3d: Fast, Java 1.1: Portable. http://www.frontiernet.net/~imaging/avatar_builder.html I post about the loaders & vrml with Java3d periodically (June 6): | _ Java3D & VRML _ -- " installing Java3D ... is now well documented " | -------------------------------------------- | http://www.web3D.org/TaskGroups/x3d/Xj3D/HowToInstall.html | http://www.java.sun.com/products/java-media/3D/index.html | http://www.web3d.org/TaskGroups/x3d/sun/cvs.html | http://h-anim.org/ | | | The Java3D open-source Loader ... by Rick Goldberg, ... | http://www.web3d.org/TaskGroups/source/hypermail/2001/0584.html http://archives.java.sun.com/cgi-bin/wa?A2=ind0106 &L=java3d-interest&P=16752 " Sun Xj3D CVS Repository " -------------------------- http://www.web3d.org/TaskGroups/x3d/sun/cvsold.html http://www.web3d.org/TaskGroups/x3d/sun/ " xj3d source ( 04/11/00 ) " & binaries ( 10-28-99 ) ---------------------------- http://www.web3d.org/TaskGroups/x3d/sun/xj3d_src_041100.jar http://www.web3d.org/TaskGroups/x3d/sun/x3d.zip http://www.web3d.org/TaskGroups/x3d/sun/x3d_demo.jar The 'old' loaders from Sun aren't being updated but are compact, stable, and provide lots of functionality. | Xj3D Architectural Overview | --------------------------- | Draft: 0.31 | | Author: Rick Goldberg, ([EMAIL PROTECTED]) | | Description | | Xj3D, the name, is shorthand for X3D/vrml-java3d | which grew out of the Web3D vrml-java3d Working | Group project. | | Vrml-java3d is an open source VRML97 system written | in Java using Java 3D. As part of a continued effort | to advance web based 3D graphics, Xj3D is an | evolutionary step towards an XML based DOM for 3D and | is a first pass implementation of design criteria | presented by Web3D's X3D Task Group contributors. ... | | | (17 September 1999) | http://www.web3d.org/TaskGroups/x3d/sun/xj3d-arch-over.html VRML-97 Loaders Status Circa December, 1999 | | # dtd update activity: | # | # rmgold 12/2/99 | # merged and verified Don's update vs. xeena ... | # cleaned up Protos, ProtoDefines, ... | # removed eventIn/Out/exposed's ... | # need to fix script better | # | # brutzman 12/1/99 | # Coordinate's 'point' attribute .. changed ... | # from #REQUIRED to #IMPLIED ... | # in order to match VRML 97 spec. | # http://www.web3d.org/TaskGroups/x3d/sun/latest.html | This Working Group has been successful and has | morphed into something else . | | Please check out the __ Xj3D CVS Repository __ | | [ http://www.web3d.org/TaskGroups/x3d/sun/cvs.html ] | http://www.web3d.org/WorkingGroups/vrml-java3d/ " Java3d Archive Search " -- many questions answered ! ---------------------- http://archives.java.sun.com/cgi-bin/wa?S1=java3d-interest http://archives.java.sun.com/cgi-bin/wa?A0=java3d-interest My version of the old VRML-97 loaders is heavily modifiied and may be more capable than the one above. VRML for your Java3d from a Java 1.1 application ... soon ... Java & VRML give you portability & scalability: Java3d where hardware support is available, Java 1.1 & J2ME elsewhere ( PDAs, phones, & the Web ). -- Paul, Java Developer & Web Animator ------------------------------------ "Imaging the Imagined: Modeling with Math & a Keyboard" =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
