Hello!

Can some body give some tips to me about the
following:

I have multiple primitives on the screen. Suppose that
all these primitives make a group, like one can
translate, rotate and zoom all of the objects
simultaneously.

Now I want to take out some primitives from this group
and make another group. Now, one should be able to
translate, rotate and zoom both the groups seperately,
like if we are interacting with one group then there
shouldn't be any affect on other group.

Simailarly like this another time and so on.

Please inform me is it possible to attach Primitives
to Transform And BranchGroup nodes once the scene
graph is live and compiled.

I know that Group node has ALLOW_CHILDREN_READ,
ALLOW_CHILDREN_WRITE, ALLOW_CHILDREN_EXTEND and only a
Branch Group can be added so that one can add a branch
group to transform group.

But is it possible to attach a TG node to BG node and
Primitives to both of them, once scene is live and
compiled.

I put this query 10 days back, but i didn't get any
reply. Please help me about it.


Thanks to all.


=====
Graduate Research Assistant
Virtual/Augmented and Rapid Prototyping Lab
University of Missouri-Rolla
Rolla, MO 65401
573-341-6815 (O)/573-308-1380 (R)
FAX: 573-341-6815

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