Hi there, When I have a TriangleArray with vertex colors and I provide additionaly material settings in the appearance of an appropriate shape, i get a vertex colors / material color mix (which is great). But I can't achieve such a thing for lineArrays, since I can't evaluate the light model properly. The coloring attributes are orthogonal to the vertex colors (which is a pitty, you could really have a nice tool if you could set a mix ratio of the coloring attributes color and the vertex colors) Is there a way to get material coloring working for lines. Providing normals helps for one viewing angle, but is not very convienent. (Is there a magic normal??) How can I force a mixture of vertex colors with some other well defined color, without touching the vertex colors explicitly?? I don't think I expressed myself very clearly, but anyway hope that someone could kick in and provide his experience concerning this issue. Cheers, Karsten =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
