Turn auto bounds compute off, and the use Node.setBounds() to set the
bounds to what you want.

Doug Twilleager
Java 3D Team
Sun Microsystems


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>Subject: [JAVA3D] bounds on dynamic geometry
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>What is the best way for me to specifiy the bounds for an object that we are
>changing frequently?  So for example if we turn bounds autocompute off, and
>override the getBounds() method to return a dynamic bounds, will this work?
>Will it be taken into account in that frame when doing the field of view
>culling?
>
>Sincerely,
>
>David Yazel
>
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