Thanks for your answer, Joachim Diepstraten

I have found the error. Im sure that is a newbie error.
When I saved the scene I wrote in my file all the vertex of the object, but no the 
normals.

All I have done is write the Normal for each vertex, and in the loader class, load the 
normal for each vertex. 
Now it works.

I dont understand well why happens this, but the important thing by the moment is that 
the program works. :)





----- Original Message ----- 
From: "Joachim Diepstraten" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, July 20, 2001 9:35 AM
Subject: Re: [JAVA3D] the object disappear if i set a material.


| Hi Borja
| 
| > I have written code for saving the scene to my own file format. In this file I 
|save all the vertex and the material of the shape3d.
| >
| > When I load the scene if I set a material to the shape3d appearance, the object 
|disappears. What is happening?
| >
| > I think all is working fine if I dont set the material and texture of the object, 
|but I need loading that.
| >
| > Please help me because its urgent.
| Hmm maybe you don't have any lights? Or turned off. Normaly Shapes nodes
| when created with the default constructor come with a default appearance
| which uses a material which has as emissive color 1.0f, 1.0f, 1.0f
| appearing completly white. So if you don't have any
| light source this shape will still appear.
| 
| EOF,
|  J.D.
| 
| --
| Realtime Raytracer in JAVA
| (http://www.antiflash.net/raytrace)
| 
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