Hi Vegand!
I�m glad to se that I�m not the only one with this problem. I have still not
found out how to pick linesArrays/lineStripArrays by GEOMETRY. But I can
pick them by their BOUNDS. Unfortunately this is not a god solution because
many lines appear very close to eachother. When I pick a line I dont know
which line I picked because their bounds overlap. Maybe I can use your
solution. But since I have a lot of lines it may consume too much memory in
creating a surface for every line?
Please inform me if you find out more about this.
Thanks a lot!
Todda
>
>Sub: Problems with picking LineStripArrays and LineArrays
> ( recently reported by Tor Einar Kj�rkleiv)
>
>Hi
>
>I had reported an identical problem on July 12 with respect
>to picking wireframe objects (constructed using linearrays and
>linearrays ByRef). I have been using Parallel Projection, and have
>tried tolerances of 2.0f and 4.0f. Still, I have problems in picking
>some wireframe geometries, especially those whose dimensions are of
>the order of 1000.0f or so. I am using the standard Picking APIs
>(PickMouseTranslate/Rotate/Zoom).
>
>Please let me know if you have any suggestions. I should add here
>that surfaces get picked quite easily, and whenever I have problems
>in picking a wireframe I usually wrap the wireframe with a surface
>and then proceed with the pick op.
>
>Thanks
>
>Raj Vaidya
>
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