Hi! Out of the Java3D documentation for class PickIntersection: "The intersected primitive indicates which primitive out of the GeometryArray was intersected (where the primitive is a point, line, triangle or quad, not a com.sun.j3d.utils.geometry.Primitive). For example, the intersection would indicate which triangle out of a triangle strip was intersected. The methods which return primitive data will have one value if the primitive is a point, two values if the primitive is a line, three values if the primitive is a triangle and four values if the primitive is quad." Does anyone know how i can identify the primitve which was intersected? I just get the coordinates for the vertex points of the primitive and the closest vertex. But I don�t get an index or something for the primitive. thanks Daniel. ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
