Hi
I just made an interesting discovering. It seems that background
nodes don't seem to have any effect in Applets? My program can
run both as Application and as Applet. When I run it as Application
everything goes fine. I get a white background just as I've set the
BackgroundNode.
When I run the same as Applet the background keeps black. ???
Here's the code:
Background background = new Background(new Color3f(1.0f,1.0f,1.0f));
background.setApplicationBounds(new BoundingSphere(new
Point3d(0.0,0.0,0.0), 1000));
sceneRoot.addChild(backGround)
sceneRoot is the highest BranchGroup containing the scene.
EOF,
J.D.
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