8/2/01 10:36:35 AM, Joachim Diepstraten <[EMAIL PROTECTED]> 
wrote:

>Hi
>
>I wonder if there is a faster way to do depth cueing than
>geting the whole Z-Buffer and colorbuffer and do it by hand?
>As it's interesting to see that already the very old PHIGS+
>had support for it.
>

depth cueing is supported in opengl
but i don't find it anywhere in the java3d api documentation
maybe it is not implemented yet in java3d?
or maybe depth cueing isn't available in directx?

greets,
mattie

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