Hi

but how is it possible to select the 9 cubes?
Then each of this 9 cubes can either rotate in x,y, or z Axis. That means
once the cube is involved in a rotation
around the x Axis, once y Axis and once in the z Axis.

I have to bundle them at runtime but I don't now how.

Thanks Patrik

-----Ursprungliche Nachricht-----
Von: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]Im Auftrag von John Wright
Gesendet: Samstag, 4. August 2001 21:25
An: [EMAIL PROTECTED]
Betreff: Re: [JAVA3D] Java3D - Rubic's Cube


Patrik,

(argh I dislike e-mails that are formatted such that you can't quote
them automatically)

To make nine cubes rotate together you'll want to form them into
Transform groups.  It might be hard to do this for a rubic's cube as the
nine cubes that need to rotate together change constantly.

- John Wright
Starfire Research

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