Hi

I've got a serious problem. I finally found a way with
getGraphics2D() to set pixels back to the color buffer.
But I've got a problem I need the content of the current
colorbuffer. I can get it with a Raster (using readRaster from
GraphicsContext3D) and the contained ImageComponent but the
BufferedImage from the ImageComponent contains readable data only
after postSwap(). But at postSwap() I can't get anything drawn
out to the current color buffer at least getGraphics2D().flush(true);
hasn't got any effect.

Maybe someone has an idea what to do? And I wonder if that's correct that
you can use getGraphics2D() in postSwap?

Any help would be appreciated

Thanks!

EOF,
 J.D.

--
A Cool/Warm tone based shader in Java3D
(http://www.antiflash.net/java3d/warmcool.html)

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to