I realize the issues of mixing lightweight and heavyweight components,
however, I am seeing what is possible...

Can a canvas 3D work as one half of a Swing JSplitPane? I've tried it and I
can slide the splitter to make the canvas bigger, but not smaller. I'd like
to have a JTree as the other half, and the user may want to slide the split
pane so as to have more room to read the tree nodes.

The other problem I have is when using JMenu's with keyboard accelerators.
Once I do some mouse interaction with Java3D objects in the canvas, the key
accelerators no longer work. I guess I may need to forward the keystrokes
from the Java3D context back to the main frame. Is there a good place to
look for more information about this?

--Kevin

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