Title: RE: [JAVA3D] GeometryArray vs IndexedGeometryArray

I almost hate to ask, but how soon before we get an implementation of Java3D 1.3 - even a beta one. Some of what's in the spec looks like a rewrite of some fundamental pieces of my code.

> -----Original Message-----
> From: Paul Pantera [mailto:[EMAIL PROTECTED]]
> Sent: Monday, August 13, 2001 4:13 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] GeometryArray vs IndexedGeometryArray
>
>
> 1.3 will also include the source code for the NormalGenerator
> and GeometryInfo.
>
> -Paul
>
>
> > Delivered-To: [EMAIL PROTECTED]
> > Delivered-To: [EMAIL PROTECTED]
> > Date: Mon, 13 Aug 2001 12:39:59 -0700
> > From: R Vegan <[EMAIL PROTECTED]>
> > Subject: Re: [JAVA3D] GeometryArray vs IndexedGeometryArray
> > To: [EMAIL PROTECTED]
> >
> > Hi Paul
> >
> > Thanks very much for the info. You just saved me several
> > hours of redesigning my code. Java3D 1.3 is looking to be
> > very good. The GeometryInfo is such an excellent facility
> > in Java3D - one could use it as a grid generator for CFD/FEM
> > apps.
> >
> > Maybe Java3D 1.4 can get me the hard-edges facility from
> GeometryInfo/
> > NormalGenerator :), if I haven't gotten around to doing that
> > myself by that time.
> >
> > Thanks again
> >
> > Raj Vaidya
> >
> >
> > > GeometryInfo will by fully enhanced in 1.3.  It will support
> > > geometry BY_REFERENCE, INTERLEAVED, USE_COORD_INDEX_ONLY,
> > > Multi-texture geometry, etc. etc. etc.
> >
> > > -Paul
> >
> >
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