Hi I get quite interesting results when using OffScreen and OnScreen rendering at the same time. Do they share some resources like ZBuffer? For example I've got two Canvas3D which I both extend using one (the onScreen) as mixed-mode and the offScreen (as intermediate). Adding the view from the onScreen canvas to the offScreen canvas. When I call the renderOffScreen method in preRender() inside the onScreen Canvas some of the objects suddenly don't show up and somehow the clipping planes (front/back view clipping planes) seem to have been moved to completly different regions? EOF, J.D. -- Cool/warm tone based shader in Java3D (http://www.antiflash.net/java3d/warmcool.html) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
