Hi,

   Bug 4494571 is filed for this. This and the next problem
that you mention is most likely cause by sharing of
Primitives in geometry utility. We cache the first geometry
create and return it next time. To work around this,
pass GEOMETRY_NOT_SHARED in primflags.

public Sphere(float radius, int primflags, Appearance ap)


Thanks for your bug report.

- Kelvin
---------------
Java 3D Team
Sun Microsystems Inc.


>X-Unix-From: [EMAIL PROTECTED]  Tue Aug 21 01:15:00 2001
>Date: Tue, 21 Aug 2001 10:14:39 +0200 (METDST)
>From: Joachim Diepstraten <[EMAIL PROTECTED]>
>To: Kelvin Chung <[EMAIL PROTECTED]>
>cc: [EMAIL PROTECTED], [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] What does this StackTrace mean?
>MIME-Version: 1.0
>
>Hi Kelvin
>
>>    Seems that you are using v1.2.1_01 from the line number.
>> Please upgrade the Java3D version to v1.2.1_02. If the
>> bug can be reproduced please send us a test case to
>> investigate.
>Well I've upgraded it but still the same Exception/StackTrace occures
>could this be connected to if you clone the Shape3Ds from primitives like
>Cylinder, Cones, Spheres?
>
>As I do some cloning of these Shapes and hang these
>clones into a new BranchGroup / new Universe this problem occurs.
>If I only include the first Shape3D-clone which I know it doesn't come
>from a primitiv it works.
>
>EOF,
> J.D.
>
>--
>Cool/Warm tone based shader in Java3D
>(http://www.antiflash.net/java3d/warmcool.html)
>
>

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