Hi again,
i want to give some further details about my problem.
I implemented the second alternative for checking the offscreen rendering has
been
performed by overwriting the postSwap() method of the Canvas3D class.
public void postSwap() {
super.postSwap();
isSwapped = true;
}
the isSwapped attribute of the class can be inquired by the appropriate getter
method from outside the canvas.
Unfortunately i recognized that postSwap is never invoked.
It seems the rendering starts and is never finished. I have no idea why!
What can i do????
Cheers,
Karsten
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