Hi again,

i want to give some further details about my problem.
I implemented the second alternative for checking the offscreen rendering has
been
performed by overwriting the postSwap() method of the Canvas3D class.

  public void postSwap() {

    super.postSwap();

    isSwapped = true;

  }

the isSwapped attribute of the class can be inquired by the appropriate getter
method from outside the canvas.
Unfortunately i recognized that postSwap is never invoked.
It seems the rendering starts and is never finished. I have no idea why!

What can i do????


Cheers,
Karsten

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