Can't you use a serious of textures and use a switch interpolator to switch
through them making them look like they're drifting?
The other thought would be using an animated gif for the texture. I can't
remember if I read that animated gifs would or would not work for textures,
but might be worth looking into.
Kevin
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Guang Bin Liu
> Sent: Sunday, August 26, 2001 5:09 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Drifting Grating
>
>
> Hi There:
>
> I want to render a drifting gratings to a flat surface (e.g., to
> the screen
> furface). If I generate evenly located rasters at the surface of
> a vertical
> cylinder and rotate the cylinder, the rasters at both side look not at the
> same plain level. If I generate a group of parallel rasters and keep
> changing the position of the rasters in a loop, it seems not working with
> Java3D. I apprecate it if any one can give me some suggestion?
>
> Thank you!
>
> Guang Bin Liu
> VTHRC
> Univ. of Queensland
> Brisbane, Australia
> Phone: 61 7 3365 4072
> Fax: 61 7 3365 4522
> e-mail: [EMAIL PROTECTED]
>
>
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