Hi there, Following on from my last email (RE: [JAVA3D] Canvas3D in JInternalFrames on JDesktopPane:
Explain the stacktrace / BUG) I thought I might send some code
which generates the error. Basically I have stripped out most stuff and what I
have left will still cause the error. java.lang.ArrayIndexOutOfBoundsException at
javax.media.j3d.GeometryArrayRetained.getDlistTimeStamp(GeometryArrayRetained.java:7682) at
javax.media.j3d.RenderBin.updateDlistCanvasResource(RenderBin.java:768) at
javax.media.j3d.RenderBin.updateObject(RenderBin.java:633) at
javax.media.j3d.MasterControl.updateMirrorObjects(MasterControl.java:2367) at
javax.media.j3d.MasterControl.runMonitor(MasterControl.java:2975) at
javax.media.j3d.MasterControl.doWork(MasterControl.java:2592) at
javax.media.j3d.MasterControlThread.run(MasterControlThread.java:28) INSTRUCTIONS. Java RenderFrame Goto menu: FILE ->> OPEN
, 4 frames should be
created. Goto menu: WINDOW ->> TILE ______ so you can see them all Goto menu: FILE ->> OPEN to create some
more. Program Crashes…
fatally. Also I’ve noticed twice (ever) that randomly I can
sometimes create more than 4 frames. Today I got upto
20 before it crashed. But was completely random as I didn’t
change any code. I think
perhaps it’s related to the way in which I create generate my
objects…. any comments would be useful I hope that someone can help – Thanks in advance. Regards, Spencer Goh ~~~~~~~~~~~~~~~~~~~~~~~~ |