Hi Everybody
I have a question:
 
" Is it possible to represent parameters that a virtual camera model has, via
 
Transform3D t3d1=new Transform3D();
          universe.getViewingPlatform().getViewPlatformTransform().getTransform(t3d1);
          ?"
 
I need a vector known as UP  and it's often represented as a unit vector, in order to set the orientation of the camera.
I also need where camera is looking at... the focus point.
 
 
Considering the fact that there's a translation applied to the viewingplatform of
<0,0,1/(tan(fieldOfVIew/2))>  or <0,0,2.41.....> using
universe.getViewingPlatform().setNominalViewingTransform();
 
All that I can infer is that the initial UP vector is set to : <0,1,0>  and maybe the focus is <0,0,0>
 
 
The point here is, that, I developed a J3d application wich is meant to navegate through a  simple scene graph taking advantage of the orbit behavior. But I don't know exactly where the camera is, and where is appointing to, neither which is its orientation; and it's imperative to know this because another ray tracing application needs this info.
 
 
I hope you can tellme how can I achieve this.
Thank you
 
 

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