Just a quickie, I'm adding in some button controls for a Magellan. i can't decide whether it is better to place the button's effects in the Device class or the Behavior class? If I was to use the Device class, I have immediate access to the right methods, it's also easier to apply translation effects. However, it seems to me to make more strucutral sense to place in the behaviour class. Though I do have to modify the constructor and pass the in the deive to access it's methods. Has anyone any ideas? I only ask, since it would be easier to reset a transform on the press of a button in the Device class than it is in the Behavior class. Thanks Sky =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
