Where should I add that? In OffScreenCanvas3D? I tried to add it there, it
resulted in some kind of immediate mode exception add runtime, and how
could it else be: I am using an Elsa Gladia Geforce 2, which has an Nvidia
chipset.
Thanks Desiree
>
> You could add :
>
> in
>
> public void preRender() {
>
> this.getGraphicsContext3D().setBackground(your_background_node)
> this.getGraphicsContext3D().clear();
>
> }
>
> But I think the clear doesn't work on Nvidia Cards (I've tested it with
> Geforce256 12.41, Geforce2 GTS 12.41 and Geforce3 (don't know which driver
> version all Win2k all Java3D OpenGL) But it worked with ATI Radion. Also
> Win2k.
>
> EOF,
> J.D.
>
> --
> Cool/warm tone based shader in Java3D
> Jmark2k+1 (http://www.antiflash.net/java3d/warmcool.html)
>
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