> i get a max file with animated motion data.
> Is it available to load 3d human object with animated motion data except
> vrml file format using loading classes?
is your human "skinned" ? or do you youse "physique" modifier from the
Character Studio ?
if yes, i guess you'LL have to write your own exporter, for getting the
needed data, or use an exsting like the "flexporter" (
http://www.codercorner.com/Flexporter.htm ). in both cases you'LL have to
write a Java3D loader..
if not, an extended .3DS loader should do the job using the keyframe
transformations..
> is there anyone who tests various file format with animated motion data
> using JAVA3D ?
well, if only low-poly models are needed you could purchase Milkshape, import
the max models and animate them there. tehen use one of the Java3D milkshape
loaders, i guess they should export motions - but doesn'T know ecxacly,
you'LL have to prove it yourself.
but i suppose the real problem ist that there'S no common animation-system in
Java3D, so for skeletal aniamtion proposes you'LL have to write your own..
( for inspiration: i'm developing my own at the moment, but it'S only in the
beginning: http://zero.monoid.NET/projects/_anim/index.html )
greetings
Michael Nischt
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