hi
I am facing a wierd problem :-

My scenegraph looks fine when i have the following
structure
TG1 -- TG2 -- (hundreds of shape3Ds)

All the lights and behaviors are attached to TG1

Now if  i change the structure as

TG1 -- BG1 -- BG2 -- TG2 -- (hundreds of shape3Ds)

Lights and behaviors still attached to TG1

the behaviors work fine but all the lights loose their effect ,
the body appears white

I am not able to figure out what is the problem :-(

any one got ideas whats happening here ??

regards
Saurabh

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