hi
I am facing a wierd problem :-
My scenegraph looks fine when i have the following
structure
TG1 -- TG2 -- (hundreds of shape3Ds)
All the lights and behaviors are attached to TG1
Now if i change the structure as
TG1 -- BG1 -- BG2 -- TG2 -- (hundreds of shape3Ds)
Lights and behaviors still attached to TG1
the behaviors work fine but all the lights loose their effect ,
the body appears white
I am not able to figure out what is the problem :-(
any one got ideas whats happening here ??
regards
Saurabh
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