For those following Java 3D on Mac OS, to the extent that Mac OS X can be called Mac 
OS... ;>

I have not seen this breath of fresh air over here on the Java 3D side... -- B.rad

PS -- Of course, it's yet another promise, but it does seem in this case to be much 
more specific...

>Subject: Re: Must have Java3D
>From: gerard ziemski <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Sender: [EMAIL PROTECTED]
>Date: Wed, 12 Sep 2001 16:53:59 -0700
>
>Those of you familiar with gl4java will probably recognize my name as the author of 
>MacOS X and MacOS 9 port of gl4java. The only reason I ported that library to Mac was 
>that I wanted Java3D, however, it was not available. Now I am working on Java at 
>Apple.
>
>I can tell you that I want it as bad as you do.
>
>It will be my responsibility to bring it over to MacOS X. I just wanted to let you 
>know that from the engineering point of view this is a non issue ;-)
>
>
>cheers
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>java-dev mailing list
>[EMAIL PROTECTED]
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