I have built 3D shapes from DXF figures defined by polylines by using utilty
class Triangulator. It works good but you have to be very careful giving it
the vertex you have to it.
You can find more information about this class on Java 3D Sun Tutorial on
chapter 3.
If you don't want to use utility classes you may want to take a look at
GeometryArray and its subclases on chapter 2.

Hope this helps

Carolina

----- Mensaje original -----
De: "Manu Juyal" <[EMAIL PROTECTED]>
Para: <[EMAIL PROTECTED]>
Enviado: jueves, 20 de septiembre de 2001 2:54
Asunto: [JAVA3D] Info for 3D lines


> Hi!
> I have extracted x,y,z coordinates of 3D polylines from a DXF file. Now I
want to construct same figure using JAVA3D in my application, by joining
these 3d points. Further work will be done on the shape thus generated
> If anybody has any info please let me know...
>
> thanks
> manu
>
>
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