I'm not having much sucess accessing the vertex coordinates defined in a
LineArray from a Shape3D object which is passed into a class. Any help much
appreciated.
Have tried something along the lines of the following;
LineArray.getCoordinates(int, float[]);
etc....which is fine getting the coords from a LineArray, but how from a
higher level object such as a Shape3D container.
oShape3D.getGeometry(index);
.
.
.
.
getCoordinates(int, float[]);
Thanks
Wayne
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