All,

I've run into a problem that neither the Java3d examples or the Sun API
reference seem to be able to explain to me.... and that is how to perform
rotation traansforms.  All the examples I've seen either use a mouse event
or an Alpha/Interpolator.... but all I want to do is just create a
cylinder and rotate it to a specific orientation in three-space.

Sounds pretty simple but I haven't been able to figure it out from the
tools available.

Now, I will tell you that I have tried creating a Maatrix3d, normalizing
it and then doing rotX, rotY and rotZ and then pumping that into a
Transform3d.  But this doesn't actually seem to do anything.

Can anyone post some example code or point me to the right place?

-- John

--
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John T. Nelson
President               |    Computation.com Inc
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