Fredrik Andersson wrote:

> I'm trying to set an texture on to a Shape3D but the picture always
> appear upside down. Like a painting hanging upside down, (not faceing
> the wall, hope you understand).
>
> I have tried to change the textureCordinates but nothing happens, this
> is the code:

One of the most common reasons for this is because of the way that
textures load. The coordinate system for 3D textures is usually upside
down to the 2D image. Put simply, 3D textures have the Y axis pointing
up the page, where 2D images have the Y axis down the page. The
ImageComponent2D class constructor has a yUp parameter. Try setting that
to false.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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                                              - Greg Bear, Slant
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