Hi,

I'm running two two virtual universes, each with
their own canvas3D.  However, I only want one
visible at a time in the center of the screen.

To do a swap between them I:
- stop the view on the current one
- remove the canvas3D from the main panel
- attach the second canvas3D to the main panel
- start the view of the second universe.

In general this works well, except that when
I swap back to a universe that has already had
its objects loaded, all of the textures are lost.

Is there a function that can kick start it
in to showing the textures again, or any other
suggestions?


Any help is appreciated,
Graeme.

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