One thing I've noticed is that, for the same program, the DirectX implementation of Java3D has a much poorer image quality than the OpenGL version...I'm doing the background thing too, and it looks beautiful under GL...
Mike ----- Original Message ----- From: "Raul Rios" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 04, 2001 4:41 AM Subject: [JAVA3D] BAD QUALITY in background geometry textures > Finally I have been able to put a background geometry into my scene. > > I wanted to render some clouds in the background of my terrain scene. > I've got it using a Sphere of radius 1.0 as a background geometry, > flipping the normals, and mapping my "clouds.jpg" into the sphere: > > Appearance app = new Appearance(); > app.setTexture(myCloudsTexture); > > Sphere sphere = new Sphere(1.0f, Sphere.GENERATE_NORMALS_INWARD | > Sphere.GENERATE_TEXTURE_COORDS, 15, app); > > BranchGroup bgBackground = new BranchGroup(); > bgBackground.addChild(sphere); > > Background b = new Background(bgBackground); > b.setApplicationBoundingLeaf(myBoundingLeaf); > myRoot.addChild(b); > > > Well, the problem now is that the result is very poor!!. > The clouds don�t seem clouds because of the enlargement of > the texture image, even with a 512x512 pixels image. > > Can i manage with this in any way? > I've tried with a smaller radius of the sphere, but the sphere > size seems not to change. > > > I have tried also with a simple image (no geometry) as background. > The result has much more quality, but the clouds are always in the same place and don�t translate or rotate with the view. Also this way is slower > than geometry background. > > > Thanks in advance. > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
