I occasionally wonder why the Interpolator class with an Alpha object is necessary. Could everything be done in a Behavior that wakes up on elapsedtime--or is that the point? Does the Alpha object provide denser and courser time values depending of the rate of increase of the f(t)?
For example, if I had a long phase delay, does the Alpha not kickout values to the Interpolator because nothing has really changed. Then, let's say the function gets big fast, does the Alpha object start kicking out more points? Just curious-- Alex =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
