Hi,
I'm sure this is really straightforward, please excuse the newbie question.
I'm using the starfire loader to load an object into my scene. This works fine,
but I want to put multiple copies of the object in different places in the scene.
I could just load the object as many times as I needed it, but this seems inefficient.
The loader gives me a TransformGroup which can only appear once in the SceneGraph. Do
I somehow need to pull the geometry and appearance info out from the scenegraph below
that TransformGroup and add it to a new one?
Thanks,
Justin.