Title: Loading multiple copies of an object into a scene

Hi,
I'm sure this is really straightforward, please excuse the newbie question.

I'm using the starfire loader to load an object into my scene.  This works fine,
but I want to put multiple copies of the object in different places in the scene.
I could just load the object as many times as I needed it, but this seems inefficient.

The loader gives me a TransformGroup which can only appear once in the SceneGraph.  Do
I somehow need to pull the geometry and appearance info out from the scenegraph below
that TransformGroup and add it to a new one?

Thanks,
Justin.

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