Hi there,

I am implementing a collision detection using boundingSphere from the Java3D
API TickTockCollision as example. This works fines for a plane ground,
detecting collisions only when this happen... but, if my terrain has some
little inclination, e.g. as a climb inclined 20 degrees, the boundingSphere
stay always activated detecting collision doesn't matter if it takes or not
a collision, the collision is turned off only if I go out from my terrain.
Some hints? Thnx in advance....§:0).

Best wishes,
Thomas



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