Hi,

I have been trying to use the PickSegment and PickRay
function in Java3D.  For some reason, I can't get them
to work properly - I don't get a scene graph path
returned at all.  I don't know what could be wrong ...

I have modify the HelloUniverse applet by adding a few
lines to do the test and have attached the applet with
this message.  I am just trying get the PickSegment to
detect the color cube or not in this example.


Thanks in advance,

------------------------------------


import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.event.*;
import java.awt.GraphicsConfiguration;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;

public class HelloUniverse extends Applet {

    private SimpleUniverse u = null;

    public BranchGroup createSceneGraph() {
        // Create the root of the branch graph
        BranchGroup objRoot = new BranchGroup();

        // Create the TransformGroup node and initialize it
to the
        // identity. Enable the TRANSFORM_WRITE capability so
that
        // our behavior code can modify it at run time. Add
it to
        // the root of the subgraph.
        TransformGroup objTrans = new TransformGroup();

objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        objRoot.addChild(objTrans);

        // Create a simple Shape3D node; add it to the scene
graph.
        ColorCube cube = new ColorCube(0.2);

        /****************************************
         * My modification
         ****************************************/
        cube.setPickable (true);

        objTrans.addChild(cube);


        // Create a new Behavior object that will perform the
        // desired operation on the specified transform and
add
        // it into the scene graph.
        Transform3D yAxis = new Transform3D();
        Alpha rotationAlpha = new Alpha(-1, 4000);

        RotationInterpolator rotator =
            new RotationInterpolator(rotationAlpha, objTrans,
yAxis,
                                     0.0f, (float) Math.PI*2.0f);
        BoundingSphere bounds =
            new BoundingSphere(new Point3d(0.0,0.0,0.0),
100.0);
        rotator.setSchedulingBounds(bounds);
        objRoot.addChild(rotator);

        // Have Java 3D perform optimizations on this
scene graph.
        objRoot.compile();

                return objRoot;
    }

    public HelloUniverse() {
    }

    public void init() {
        setLayout(new BorderLayout());
        GraphicsConfiguration config =
           SimpleUniverse.getPreferredConfiguration();

        Canvas3D c = new Canvas3D(config);
        add("Center", c);

        // Create a simple scene and attach it to the virtual
universe
        BranchGroup scene = createSceneGraph();
        u = new SimpleUniverse(c);

        // This will move the ViewPlatform back a bit
so the
        // objects in the scene can be viewed.

u.getViewingPlatform().setNominalViewingTransform();

        u.addBranchGraph(scene);


        /****************************************
         * My modifications
         ****************************************/
        SceneGraphPath closestHit = null;
        PickSegment collisionPicker = new PickSegment (new
Point3d(-1,0,0), new Point3d(1,0,0));
        PickRay collisionRay =new PickRay (new
Point3d(0,0.5,0), new Vector3d (0,-0.5,0));
        closestHit =
collidables.pickClosest(collisionPicker);
        //closestHit = scene.pickAny(collisionPicker);
        //closestHit = scene.pickAny(collisionRay);

        if (closestHit == null){
                System.out.println ("No Intersection");
        }

    }

    public void destroy() {
        u.removeAllLocales();
    }

    //
    // The following allows HelloUniverse to be run as
an application
    // as well as an applet
    //
    public static void main(String[] args) {
        new MainFrame(new HelloUniverse(), 256, 256);
    }
}


_______________________________________________________
Do You Yahoo!?
Get your free @yahoo.ca address at http://mail.yahoo.ca

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to