use option 1 and 2 at the same time. Thomas Gilbert Giusepe schrieb:
> Hi there, > > I am trying to move my viewplataform through my SceneGraph as I have yet > done successfully for SimpleUniverse plataform with keybehavior, but now for > VirtualUniverse the camera doesn't go with the KeyBehavior. I have also done > the setCapability (ALLOW_TRANSFORM_READ,etc). > > I am doing as follow: > -- > View view = new View(); > ViewPlatform viewPlatform = new ViewPlatform(); > view.attachViewPlatform(viewPlatform); > view.addCanvas3D(mainCanvas); > > cameraTG.addChild(viewPlatform); > > KeyNavigatorBehavior keyNavBeh = new KeyNavigatorBehavior(cameraTG); > // Option:#1 > //vpTrans.addChild(keyNavBeh); > > // Option:#2 > vpTrans.addChild(cameraTG); > > vpRootBG.addChild(vpTrans); > -- > > If I do option #1 the scene shows me an applet without content; If I do > option #2 my canvas shows to me the expected scenegraph, but the KeyBehavior > doesn't get any effect for my camera. > > Some hints !? Thnx in advance....':0). Thomas > > _________________________________________________________________ > Downloaden Sie MSN Explorer kostenlos unter http://explorer.msn.de/intl.asp > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
